2nd CALL FOR SUBMISSION

MUME 2016
4th International Workshop on Musical Metacreation
http://musicalmetacreation.org/mume-2016/call-for-participation/

June 27, 2016

MUME 2016 is to be held in Paris at Université Pierre et Marie Curie (UPMC), in conjunction with the Seventh International Conference on Computational Creativity, ICCC 2016.

 Important Dates 

Workshop submission deadline: May 1, 2016
Notification date: June 1, 2016
Camera-ready version: June 10, 2016
Workshop date: June 27, 2016

We are delighted to announce the 4th International Workshop on Musical Metacreation (MUME 2016) to be held June 27, 2016, in conjunction with the Seventh International Conference on Computational Creativity, ICCC 2016. MUME 2016 builds on the enthusiastic response and participation we received for the past occurrences of MUME series:

– MUME 2012 (held in conjunction with AIIDE 2012 at Stanford): http://musicalmetacreation.org/index.php/mume-2012/
– MUME 2013 (held in conjunction with AIIDE 2013 at NorthEastern): http://musicalmetacreation.org/index.php/mume-2013/
– MUME 2014 (held in conjunction with AIIDE 2014 at North Carolina): http://musicalmetacreation.org/index.php/mume-2014/

Metacreation involves using tools and techniques from artificial intelligence, artificial life, and machine learning, themselves often inspired by cognitive and life sciences, for creative tasks. Musical Metacreation explores the design and use of these tools for music making: discovery and exploration of novel musical styles and content, collaboration between human performers and creative software « partners », and design of systems in gaming and entertainment that dynamically generate or modify music.

MUME aims to bring together artists, practitioners, and researchers interested in developing systems that autonomously (or interactively) recognize, learn, represent, compose, generate, complete, accompany, or interpret music. As such, we welcome contributions to the theory or practice of generative music systems and their applications in new media, digital art, and entertainment at large.

Topics
We encourage paper and demo submissions on MUME-related topics, including the following:

– Models, Representation and Algorithms for MUME
– Novel representations of musical information
– Advances or applications of AI, machine learning, and statistical techniques for generative music
– Advances of A-Life, evolutionary computing or agent and multi-agent based systems for generative music
– Computational models of human musical creativity
– Systems and Applications of MUME
– Systems for autonomous or interactive music composition
– Systems for automatic generation of expressive musical interpretation
– Systems for learning or modeling music style and structure
– Systems for intelligently remixing or recombining musical material
– Online musical systems (i.e. systems with a real-time element)
– Adaptive and generative music in video games
– Techniques and systems for supporting human musical creativity
– Emerging musical styles and approaches to music production and performance involving the use of AI systems
– Applications of musical metacreation for digital entertainment: sound design, soundtracks, interactive art, etc.
– Evaluation of MUME
– Methodologies for qualitative or quantitative evaluation of MUME systems
– Studies reporting on the evaluation of MUME
– Socio-economical Impact of MUME
– Philosophical implication of MUME
– Authorship and legal implications of MUME

Submission Format and Requirements:
Please make submissions via the EasyChair system at:  https://easychair.org/conferences/?conf=mume2016

The workshop is a full day event that includes:
– Presentations of FULL TECHNICAL PAPERS (8 pages maximum)
– Presentations of POSITION PAPERS and WORK-IN-PROGRESS PAPERS (5 pages maximum)
– Presentations of DEMONSTRATIONS (3 pages maximum) which present outputs of systems (working live or offline).
All papers should be submitted as complete works. Demo systems should be tested and working by the time of submission, rather than be speculative. We encourage audio and video material to accompany and illustrate the papers (especially for demos). We ask that authors arrange for their web hosting of audio and video files, and give URL links to all such files within the text of the submitted paper.

Submissions do not have to be anonymized, as we use single-blind reviewing. Each submission will be reviewed by at least three program committee members.

Workshop papers will be published as MUME 2016 Proceedings and will be archived with an ISBN number.
Submissions should be formatted using the AAAI, 2-column format; see instructions and templates here: http://www.aaai.org/Publications/Author/author.php

Submission should be uploaded using MUME 2016 EasyChair portal: https://www.easychair.org/conferences/?conf=mume2016

For complete details on attendance, submissions and formatting, please visit the workshop website: http://www.musicalmetacreation.org

Presentation and Multimedia Equipment:

We will provide a video projection system as well as a stereo audio system for use by presenters at the venue. Additional equipment required for presentations and demonstrations should be supplied by the presenters. Contact the Workshop Chair to discuss any special equipment and setup needs/concerns.

Attendance

It is expected that at least one author of each accepted submission will attend the workshop to present their contribution. We also welcome those who would like to attend the workshop without presenting. Workshop registration will be available through the ICCC2016 conference system.

Questions & Requests

Please direct any inquiries/suggestions/special requests to the Workshop Chair, Philippe Pasquier (pasquier@sfu.ca).

Workshop Organizers

Pr. Philippe Pasquier (Workshop Chair), School of Interactive Arts and Technology (SIAT), Simon Fraser University, Canada, Pr. Arne Eigenfeldt, School for the Contemporary Arts, Simon Fraser University, Canada, Dr. Oliver Bown, Design Lab, Faculty of Architecture, Design and Planning, The University of Sydney, Australia, Kıvanç Tatar (MUME Administration and Publicity Assistant), School of Interactive Arts and Technology, Simon Fraser University, Vancouver, Canada.